Friday, June 16, 2017

5 Things to Know About the June Battlefield 1 Update

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A new Battlefield 1 update is set to bring a new map, improvements to the Frontlines game mode, and crucial bug fixes to the Xbox One, PlayStation 4, and Windows PC.

Earlier this year DICE promised to release monthly Battlefield 1 patches and so far, the company’s kept its word.

The developer is poised to release a new June Battlefield 1 update. The new patch is expected to bring some noticeable changes to the World War I sim.

We don’t have an official release date or even an official change log but we already know quite a bit about DICE’s next Battlefield 1 patch.

This guide will take you through the most important things to know about the update’s release time, the Nivelle Nights map, the changes to Frontlines, and what’s coming up next for Xbox, PS4, and PC.

June Battlefield 1 Release Date & Time

If you’re interested in Nivelle Nights or experiencing issues with the game, you’re probably curious about the June Battlefield 1 patch’s release date.

We know it’s coming sometime this month but DICE hasn’t confirmed a specific release date for the Xbox One, PS4, or Windows PC. That said, DICE likes to release new software updates on Tuesdays so we’d circle June 27th on the calendar.

On release day, DICE will take the Battlefield 1 servers down and start the roll out. This typically happens late at night/early in the morning if you live in the United States.

Here’s what you can expect from the June update’s release time:

  • PC: Multiplayer offline starting at 07.00 UTC / 12.00 AM PDT.

  • PS4: Multiplayer offline starting at 9.00 UTC / 2.00 AM PDT.

  • Xbox One: Multiplayer offline starting at 11.00 UTC / 4.00 AM PDT.

DICE will announce the official release details on its forums so be on the lookout.

Nivelle Nights

Nivelle Nights, a new map DICE’s promised to Premium Pass holders and They Shall Not Pass owners, will be released alongside the June update. The map pits the French against the Germans in intense nighttime combat around the battlefields of Malmaison and Soupir.

The new map spent some time in the Battlefield 1 CTE (Community Test Environment) and DICE showed it off in detail during EA Play 2017 in Los Angeles.

DICE says Nivelle Nights will be released in late June so, again, we’d expect the June Battlefield patch to emerge in the last week of the month.

If you haven’t seen Nivelle Nights, watch the unofficial trailer above.


Frontlines, the game mode that arrived with the They Shall Not Pass DLC, will get new life thanks to the June patch.

DICE says the patch will extend the game mode to Argonne Forest and Amiens for all players, not just those who own the They Shall Not Pass DLC.

Bug Fixes

Thanks to the Battlefield 1 CTE we have a pretty good idea about what to expect from the June update in terms of tweaks and bug fixes.

The change log below isn’t official but these are the changes DICE is hoping will go live for Xbox One, PS4, and PC users later on this month.

  • Fixed vehicle skin descriptions not showing up in the vehicle customization screen.

  • Fixed an issue where self repair would activate without input upon entering a driver seat after leaving that seat mid repair cycle. All tank and plane parts are now fixed automatically upon the vehicle reaching full health. This prevents the confusing situation of having a healthy vehicle with broken parts.

  • Fixed low resolution texture on Chauchat rear iron sight.

  • When ever the player count would drop below 75% of the required player count to get out of pre-round for Operations, the operation state would revert to “waiting”. This affects match-making. The desire is to instead only revert to the waiting state if the operation is in preround (which happens when a new map begins and the player count has dropped to less than what is required to exit pre-round) and the player counts drops once again under 75%.

  • Amiens and Argonne Forest – Extended collision to fix exploits that allowed people to get on top of buildings.

  • Verdun – Fixed a few out-of-bounds spawns in Operations.

  • Verdun – Adjusted the combat area and capture area for the flag in the last sector to improve the balance.

  • Verdun – Higher likelihood for more weather variation.

  • Verdun – Adjusted HQ spawns for both teams for Conquest.

  • Fixed issue where Conquest Control bonus points were rewarded in other games modes than Conquest.

  • Fixed rainsounds playing when it’s not raining.

  • Fixed an issue where outdoor reverbs were not fully faded in when transitioning from indoor to outdoor.

  • Fixed bug where rain audio would be heard in bunkers when impaired weather state was set.

  • Fixed a bug where shells of the BL9 artillery on Rupture in the Rush gamemode would be blocked if fired after the attackers had advanced past the second sector.

  • Corrected aiming controller settings for the Benet Mercie Optical when using 1.5x zoom. It was using iron sights settings, it will now use optical settings like the other zoom levels.

  • Added blur around the Selbstlader 1906 Sniper’s scope when aiming.

  • You cannot deal damage while a melee victim.

  • Fixed an exploit which allowed AT Mines to be placed on vehicles.

  • Ammo pouch speeds up grenade resupply if player stands close to it.

  • Spectator Mode: Camera Filters and Depth of Field settings can now be used while in Player View mode (1st person, 3rd person, and director cameras).

  • Player HUD is now active during Pre-round.

  • Fixed issue where squad info was not properly sent to spectators.

These are subject to change but we expect most of this to be included in the final version of the update.

What’s Next

The June update will be a big one but the content will continue to flow in July.

DICE is planning to release another night map, Prise de Tahure, next month. Like Nivelle Nights, it will be available to Premium Pass holders and They Shall Not Pass owners.

The map features the Germans and the French fighting in the Champagne-Ardennes region in 1917. If you’re unfamiliar with it, watch the unofficial, fan-made trailer above.

In August we’ll see another update and in September, DICE will finally release the In the Name of the Tsar DLC. The Russian DLC will be the biggest Battlefield expansion yet.

The third Battlefield 1 DLC, Turning Tides, arrives in December.

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